Game director Domenico Celenza was kind enough to answer many of our questions ahead of the game's September 10th release date.
Previous reports had indicated that the PS5 version didn't come out alongside PC and Xbox Series X/S version because it wasn't ready.
Rebel Wolves’ ambitious action-RPG turns time into a valuable resource, and it makes me care just as much about the things I ignore as the choices I make.
Onimusha: Way of the Sword is an excellent way for the beloved dormant action franchise to reawaken and once again grab the spotlight.
Associate game director Will Kennedy also said you can expect around 15 to 20 hours of "side and open-world exploration content."
Ned Luke said in an interview that "I never looked that good" when discussing the visual fidelity and animations of Grand Theft Auto 6.
Franchise director Nicole Fawcette also spoke about how The Coalition wanted to follow its predecessor's footsteps with E-Day.
Co-studio head Rob Nelson spoke about wanting to find the right balance between realism and not letting things get too complex.
"You don’t get things like, ‘Oh, 1% damage,’ and things like that. What you get is bigger swings," says creative director Will Kennedy.
The hands-on demo from Gamescom showcases protagonist Blake investigating wreckage and quickly running into a Xenomorph.
The protagonist and their twin get more than they bargained for when a monster starts running roughshod through a Protogen base.
Executive producer Jon Bloch says the team has to approach the system differently "every time" because "it needs to serve the story."
"It's a beautiful game," said Asha Sharma when asked if it was a "priority" to make Bethesda's open-world RPG exclusive to Xbox.
"Who's sitting where, what they're drinking, the marks that are left on the table" are only a few things Rockstar considered for each room.
"We’re going to have a box that’s going to have some feelies in it. Something you’re going to be wanting to open up and enjoy."
However, the "majority of the team" only began working on it after shipping 2018's Red Dead Redemption 2, says Rob Nelson.
Rockstar North co-studio head Rob Nelson will reportedly need to consult with the technical team to see if it's possible.
As if Rockstar's sequel isn't already the media event of the year, the Extended Look offered a startling look at its fidelity and systems.
The Witcher 3’s lingering flaws could finally be left behind as CD Projekt prepares the classic for the future.
We expected Leonida to look incredible and feel alive with energy. What we didn’t expect was how much that energy would shape our perception of Jason and Lucia.