By aligning Requiem with what Resident Evil does best, the developer has created room for a sublime blend of fresh ideas and proven concepts from the franchise’s long history.
Rather than focusing on gameplay, the trailer instead shows off how Runners using the Destroyer shell won't back down from a fight.
Despite the negative response from the gaming market at large, Wildlight Entertainment is still quite confident about Highguard.
Despite garnering strong player numbers on Steam, only a small percentage recommend Wildlight's free-to-play PvP shooter.
The Viltrumites are out in force, with Anissa serving as a hard-hitting Striker and Lucan dishing out devastating throws as a Grappler.
A total of seven Episodes, divided into two parts each, encompass the free-to-play PvP raid shooter's post-launch plans.
Bandai Namco has been cooking, and the results are looking pretty good indeed. But why do we believe that the sequel to Code Vein is going to be a title to look out for this year?
After its controversial announcement at The Game Awards, the free-to-play PvP raid shooter is out on Xbox Series X/S, PS5, and PC.
Mecha tactical RPG from the late 90s? Whoa, sign me up. Though, Front Mission 3 Remake is not the ideal definitive version of the game, it's an improvement over the Switch version.
Executive producer Sarah Hourcade was kind enough to answer some of our questions about the art style and performance of MIO.
A leaker claims the physical version could arrive about three to four weeks after the worldwide release or get pushed to early 2027.
I didn’t expect the new Styx sequel to be a semi-open-world stealth game with gliders, but that’s exactly what Cyanide Studios is delivering, along with a few other surprises.
Years of concerns and skepticism melted away when Playground Games finally unveiled its glorious take on the classic RPG series.
More than just a spiritual successor to the Little Nightmares franchise, this upcoming platforming horror title from Tarsier Studios is shaping up to be an absolute treat for horror fans.
Capcom's Koshi Nakanishi also reassures that Leon's gameplay has "exploration scenes, horrific scenes, and backtracking."
"The portrayal of characters, environments, things like that," says director Koshi Nakanishi, evolves from the past two mainline entries.
When it comes to saying goodbye to the decade-long trilogy, Naoki Hamaguchi has said that "there is no wavering" in development.
"These aren’t updates in isolation. They’re part of where Blizzard is heading—together with the players who’ve been here all along."
Koei Tecmo hasn't yet announced a new release date for the title, noting that it needs more time to "further improve the quality".
Game director Cho Yonghee wants players to experience both systems as "part of a unified gameplay loop rather than separate tasks."