The document alleged that early access would have fewer creatures, tools, and vehicles if it had instead launched this year.
Creative director Alexander Mishulin said it's "impossible to deny" that it's had "a lot of impact on us as game developers."
Grinding Gear Games also promises that the base game will receive a "lot of new stuff" that will remain after the league is over.
Combining elements of Necromancers and Rangers, the Siren specializes in lifesteal, minion damage, and status effect damage.
Co-founder Charlie Cleveland spoke about how more details about the "earnout" will be revealed in due time through the lawsuit.
Phoenix joins the line-up and battles against Knull and Hela on a new Klyntar map. Two new Team-Ups and events are also available.
Since its release in 2023, Lords of the Fallen has seen quite a bit of post-launch support with the release of major updates.
Exploding turrets, a seven-barrel weapon that can harm you, and an auto-revive that constantly drains health all await players.
The publisher made "multiple requests" for two of the studio's co-founders to "resume their roles," but both "declined to do so."
Naoki Yoshida has said that whether or not a Final Fantasy game has turn-based combat depends on the people making the game.
With the upcoming console release of Ready or Not, developer VOID Interactive was kind enough to answer our questions about the game.
We take a look at how Hello Games managed to rise from the ashes of a disastrous launch for No Man’s Sky and achieve greatness in modern gaming’s competitive landscape.
Whether you're a series veteran or a newcomer, this feature covers everything about NINJA GAIDEN: Ragebound's mechanics and story.
The second half of 2025 is primed to bring fresh wonders to a year of gaming experiences that have been incredible blends of innovation and creativity.
Arch-Tempered Rey Dau and Arch-Tempered Uth Duna will be available around the clock from July 23 instead of time-limited.
The action-adventure arrives on September 4th for consoles and PC, but Rogue Factor will reveal some "surprises" before then.
The seasonal content in Sea of Thieves going forward will be split across three months worth of planned events and content releases.
From a lowly retail worker on Mercenary Day to a Siren battling against the Timekeeper on Kairos, Vex has come a long way.
The delay will allow Unknown Worlds Entertainment to "respond" to feedback and add a "little bit more content" for early access.
Design director Jens Andersson also noted that it was "really hard", but it wasn't the most difficult part of making the game.