The Division Benefits from “Simplicity, Ease of Development” on Next Gen Consoles

It's not about sheer power as much as freedom from constraints.

Posted By | On 12th, Dec. 2013

1370901007_tc_the_division_screen_water_street_view_web_130610_4h15pmpt

Whether you’re fan of its always online gameplay or not, there’s no denying that Tom Clancy’s The Division looks incredible. We recently witnessed a showcase for the game’s Snowdrop Engine, which allows for real-time destruction and realistic weather effects. This is thanks to the power of next gen consoles but managing director at Ubisoft Massive David Polfeldt reveals that there’s more to the PS4 and Xbox One than just sheer power.

On being asked by VentureBeat about how far the studio can carry its narrative in the next generation, Polfeldt replied, “It’s a difficult question to answer. I might not say it’s because of the machines, per se, so much as the maturity of the engines and the simplicity and ease of developing for next-gen. That allows you to think more about things like narrative.

“Before, no matter what we wanted to do, it was hard to do. You’d come to work with a great idea and we’d say, ‘That’s cool, but we have to be pragmatic. What are we really able to do?’ We had to compromise to get things done. With this generation, you have a crazy idea in the morning and we could see it up and running the next day. That puts people in a different mindset. They start thinking, ‘How do we tell stories in games? Does it have to go gameplay-gameplay-cutscene, or can we do it a different way?’

“It’s not so much the technology as the liberty the technology gives you, the freedom to think more openly about how to solve different issues. The same goes for audio. It’s easy to do advanced things with audio. All you need now is a very creative audio director who takes advantage of the fact that it’s a very open landscape of opportunities.”

The Division is currently slated to release in Q3 2014 for Xbox One, PS4 and PC.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Microsoft Denies Pulling Any Games From PlayStation

Microsoft Denies Pulling Any Games From PlayStation

The Xbox manufacturer has reaffirmed that future ZeniMax titles for other consoles are decided on a "case-by-c...

The Lord of the Rings: Gollum – Platforming, Stealth and Gandalf Showcased in New Gameplay

The Lord of the Rings: Gollum – Platforming, Stealth and Gandalf Showcased in New Gameplay

The action-adventure title launches on May 25th for Xbox Series X/S, PS4, PS5, Xbox One and PC. The Nintendo S...

Destiny 2: Lightfall Guide – How To Level Up Quickly And Reach Power Level 1810

Destiny 2: Lightfall Guide – How To Level Up Quickly And Reach Power Level 1810

A complete guide on leveling up in Destiny 2: Lightfall.

WWE 2K23 Guide – How to Unlock All Trophies and Achievements

WWE 2K23 Guide – How to Unlock All Trophies and Achievements

Visual Concepts' yearly grappling simulator is back and bigger than ever. Here's how to get every single Achie...

WILD HEARTS Update is Live With Grimstalker, Fulgent Armor and New Weapons

WILD HEARTS Update is Live With Grimstalker, Fulgent Armor and New Weapons

A new content update arrives on April 6th, adding the fox Kemono Murakomo, new weapons and armor, a new Karaku...

Xbox Series S is More of a Support Console – The Crown of Wu Dev

Xbox Series S is More of a Support Console – The Crown of Wu Dev

Red Mountain Studio CEO Jose Carlos Montero feels it'll be hard for the Xbox Series S to maintain 1440p/60 FPS...