The Division Servers Undergoing Maintenance for Pulse Bug

Maintenance to last for three hours overall.

Posted By | On 07th, Jul. 2016

The Division Underground_01

Tom Clancy’s The Division may have its fair share of bugs but you can’t fault Ubisoft Massive for not trying to fix them. Well, some of them at least. As noted earlier this week, the game’s servers would be going down today for maintenance. Total downtime will be three hours starting 12 AM PDT/3 AM EDT, which means it should be wrapping up in less than an hour. There’s no confirmation on whether another State of the Game broadcast will be held today.

The purpose of maintenance is to fix two major bugs introduced in the game since update 1.3: the skill Pulse not scanning enemies within its effective radius and occasions where bosses in the Underground would spawn on trains or buses, making it impossible to claim their loot drops after killing them.

A client-side patch is also on the way, most likely by next Tuesday, to fix the map, a bug affecting AlphaBridge gloves and for nerfing the G36’s base damage. What are your thoughts on The Division’s issues? Let us know in the comments.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...