THE FINALS – Update 1.5.5 Nerfs Defibrillators, Guardian Turret, and More

Embark Studios is also working on changes to Recon Senses for the Medium build, which should go live in next week's update.

Posted By | On 25th, Jan. 2024

The Finals_01

Following Update 1.5.0 for THE FINALS and the limited-time addition of Solo Bank It!, Embark Studios has released Update 1.5.5. It adds new items to the store while also provide balance changes to several gadgets and weapons. The invulnerability period after reviving has also gone from 1.5 seconds to 0.75 seconds. The same also applies to revives with the Defibrillators.

The FCAR has seen a slight nerf to its damage, going from 26 to 25, while the Guardian Turret has less health, now at 280 instead of 300. Interestingly, some weapons have been buffed, like the .357 Revolver, which has reduced bullet dispersion when aiming down sights. However, its damage fall-off starts at 23 meters from 35 and ends at 40 instead of 50 meters.

Throwing Knives have become more lethal, with projectile dispersion while falling and sprinting reduced. Embark noted feedback on Recon Senses requiring an overhaul on the Medium build and is working on the same. The change will arrive with next week’s update, so stay tuned.

THE FINALS is available for Xbox Series X/S, PS5, and PC. Check out our review here.

Update 1.5.5

Balance Changes

Gadgets

Defibrillators

  • Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s

Revives

  • Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s

Weapons

.357 Revolver

  • Decreased the amount of bullet dispersion applied when aiming down sights
  • Reduced damage fall-off start range to 23m from 35m
  • Reduced damage fall-off end range to 40m from 50m

CL-40

  • Increased player damage to 110 from 100

FCAR

  • Decreased damage to 25 from 26

Guardian Turret

  • Decreased health to 280 from 300

MGL32

  • Increased player damage to 83 from 80

Throwing Knives

  • Decreased the amount of projectile dispersion applied when falling
  • Decreased the amount of projectile dispersion applied when sprinting

Content And Bug Fixes

Crashes

  • Fixed an issue where certain GPUs would sometimes crash

Matchmaking

  • Fixed an issue where crossplay settings would not be respected when the player was in a party
  • Updated matchmaking configuration in Tournament and Ranked Tournament modes, to help ensure closer matches by skill-rating


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