Black [2006]
In 2006, an interesting game called Black came out onto the PlayStation 2. A first person perspective brought an emphasis on the weapons and the incredible blast effects from each one. Another gritty looking game, Black gave a standard for FPS games going forward on how a steady frame rate and well crafted cover that had a pseudo feeling of destructible environments, like blowing out windows or crumbling benches, could make a game feel so natural.
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