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November is looking like one of the best months ever in gaming history, with the likes of Modern Warfare 3, Assassin’s Creed: Revelations, Uncharted 3 and many more being released. But the two most notable releases of the month of to be Elder Scrolls V: Skyrim and The Legend of Zelda: Skyward Sword, both of which are also two of the most highly anticipated releases of the year. And to be honest, both of them look like definite contenders for the GOTY title.
Contrary to what some of you might say, Skyrim and Skyward Sword are very similar to each other in more was than one, despite being in different genres (technically). Both of them are long, sprawling fantasy quests set in an open world setting, and both of them have been in comparisons against each other for some time now. But the ultimate questions is, which one is better? Or which one looks better till now?
We’ll have a look at four aspects each from both games and pit them against each other. Enjoy the article, and give us your feedback below.
Elder Scrolls games have always been known for their sprawling, huge open world environments, especially in the past two games (Oblivion and Morrowind), and Skyrim seems to be upholding that tradition. In fact, it looks like the open world that Skyrim will be boasting of, with tons of different environments, and with the game’s superior visuals to boot. With such a huge game world under its belt, Skyrim will definitely provide with a hell lot of gameplay time, and will obviously be bang worth the buck.
Remember how most of us who played Oblivion, and Morrowind before that, and previous Elder Scrolls games before that clocked in over 50 hours of gameplay into the game? Remember how it sucked us in with just so much stuff to do, so many things to collect, so many places to explore, on top of the main story? Well, guess what- we’ll be sucked in again, and by the looks of it, we’ll be sucked in like never before. Skyrim seems to be offering twice as much content as Oblivion, and we’re sure that we’ll spend even more time playing the game than we ever have in the franchise.
What is the biggest draw of Skyrim? Frigging dragons. Tons of them, and not just as boss battles. In the world of Skyrim, dragons can swoop in on you and attack you anywhere, any time. And being dragonborn, you have the means to fight them. Just imagine, you’re making your way through the mountains, and you hear a sudden roar, and you turn around to see a large silhouette against the bacckdrop of peaks and clouds, and then the dragon swoops in on you, breathing a torrent of fire, as you evade narrowly and begin your battle. And this isn’t any scripted set piece event, or a boss battle. This is totally, freaking random.
Well, Skyrim may not be Crysis or Uncharted, but it looks absolutely stunning. The textures looks neat, the character models look sharp, the animations fluid, and most importantly, the art style is absolutely amazing. Never before have I gawked at the screen as much as I did when I looked at some of the screenshots from Skyrim, especially the one with the dragons and the mountains. And while the game definitely will have plenty of bugs, being such a huge game, I don’t think they’ll be severe enough to ruin the visual fidelity of the game.
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