The Medium Takes Inspiration From Silent Hill And Is A Story About How ‘Nothing Is Simple’

The power of being a medium will give you a unique perspective on situations.

Posted By | On 04th, Jul. 2020

The Medium

It’s always fun when a game can sneak up on you out of nowhere, and I think it’s fair to say that The Medium was one of those titles. Being unveiled at May’s Inside Xbox event, it was one of the next generation only titles that was unveiled. The trailer was a spooky one, and developer Bloober Team aims to use next generation hardware to create some disturbing stuff. But what’s it about? Well, it seems they aren’t quite ready to get into the details on that just yet, but in some ways, it might be what’s not about that’s interesting.

In an interview with Edge magazine, who was kind enough to post part of it in their Twitter below (issue 347), Lead Game Designer Wojciech Piejko spoke briefly about the game’s plot and theme, but not enough to give any in-depth details. He says it’s about how nothing is black and white, and using the ability of a spiritual medium will open up new perspectives, and that nothing is exactly what it seems to be in the end. Something they hope to translate to plot and gameplay.

“Nothing is simple, nothing is black and white,” he said. “Playing as a medium gives you a unique vantage point beyond the reach of ordinary people. So the story is crafted in a way that you reveal more and more information, and hopefully it will change your point of view about other characters and events.”

Producer Jacek Zięba also took part in the interview and mentioned the game’s influence. Specifically, he talked about one influence that many people picking up on immediately from the iconic Silent Hill franchise. He was open to say that the game, as well as all of their previous games, take a lot of influence from the series, but does say he doesn’t want The Medium to just be a copy, but he wants the game to be seen in a similar vein to how some action RPGs are Souls-likes and borrow form Dark Souls, even cheekily calling it a Hills-like, but that will stand on its own.

It’s not the first time the comparison has been made, as the its been said the gameplay is also similar to Silent Hill and other similar horror games of the time. Not to mention, composer Akira Yamaoka will do some music for the game, who is closely associated with Silent Hill. You can see this part of the interview below.

The Medium will launch this year for Xbox Series X and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...