It’s not exactly a secret that the upcoming RPG The Outer Worlds is inspired by old school Fallout games. The developer has even outright acknowledged that the DNA of that series is in the game before. But it seems there’s something a little more personal in there as well, as according to the studio, the game is a spiritual follow up to a previous title Obsidian Entertainment worked on: Fallout: New Vegas.
In an interview with Wccftech, Senior Designer Brian Hines talked about various aspects of the game and its development. When asked about what made the team want to make the game, he said they saw it as a spiritual successor to New Vegas, and that having the original creators of the Fallout IP back together made it all the more personal and special.
“The Outer Worlds, for us, is our spiritual successor to Fallout: New Vegas and having the creators of the Fallout franchise back together, Tim Cain and Leonard Boyarsky, is an excellent opportunity,” said Hines. “They’re making a brand new IP for us here at Obsidian, and they’ve crafted the overall tone of the world, this kind of dark, absurdist world that we’ve created where corporations run everything. But other corporations are very good at what they do. It leads to a lot of great moments. As a team member, it’s fun being able to work in this world.”
If you’re unaware, New Vegas was a game Obsidian worked on with Bethesda after Fallout 3. It was beloved by parts of the fanbase (despite having a host of technical issues), and many saw it as bridging the gap between the Bethesda-developed Fallout and the previous titles that were different in many ways to Bethesda’s approach.
There’s been a lot of hopes for a New Vegas 2 over the years, but it never materialized, as Bethesda has taken over full development duties of the IP since New Vegas. The Outer Worlds seems like it’ll be the closest we’ll get to that when it releases later this month.
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