The Riftbreaker Post-Launch Roadmap Includes Modding, New Biomes, and Online Multiplayer

The new biome is currently planned to release in the first half of 2022. A paid expansion is also slated for release in March/April 2022.

Posted By | On 25th, Nov. 2021

The Riftbreaker

EXOR Studios’ The Riftbreaker has been out since October and garnered a good reception among critics and players. Of course, there’s even more to come and the developer has outlined its plans in a new post-launch roadmap. Its first major update is to provide game editing tools (the same used to create all of the content in the base game) to fans for modding.

This will allow for creating new maps and missions. There will also bug fixes, quality of life changes and further balancing to the Campaign’s difficulty. A new biome will be releasing in the first half of 2022, providing an entirely new area to explore with “unique wildlife, special weather events, more types of collectibles, weapons, skills and upgrades” along with new secrets. This will be available for free but a paid expansion for the Campaign is also planned to release by March/April 2022.

Online multiplayer is also in the works and planned for launch by 2022 end. The plan is to at least implement online co-op, though the developer notes that, “If things go well and we have sufficient time it’s not out of the question that we are going to include some other game modes as well.” It will also be a free update for all owners of the base game, though extensive testing will also be required. Check out the full roadmap below for more details.

The Riftbreaker roadmap


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