The Witcher 3: “Standalone Engine Team” Handling Cross-Platform Work

This will mark the developer's first cross-platform simultaneous release.

Posted By | On 20th, Jun. 2013

The Witcher 3 Wild Hunt (4)
CD Projekt RED’s The Witcher 3: Wild Hunt will be utilizing some of the latest technology to create a realistic and utterly gorgeous fantasy experience. As we’ve detailed already, the game will take full advantage of DirectX 11. But what about next generation consoles? Executive producer John Mamais says they’ve got that covered.

Speaking to GamesIndustry International, he stated that, “”Basically, we’ve built an engine team. On Witcher 2, it was just one team. A few engine programmers were on there as well, but now we’ve split the team up.

“Now we’ve got a big core engine team. There’s like 15 programmers working just on the engine to create a cross-platform solution for the game. These guys have lots of console experience.

“It’s all about staffing and team organization… we’re in new territory now. It’s not PlayStation 3, it’s not Xbox 360. It’s new platforms, so it’s still a learning experience for us.

“It’s going to be a real challenge to do a cross-platform simultaneous release. First time for us, too. It’s going to be hard. It’s going to come down to the expertise on our programming team to get that right.”

It will also mark the first time a Witcher title comes to a Sony platform (The Witcher 2 only released on PC and Xbox 360, while the first game only came to PC). Currently, the results look astounding but we’ll have to wait and see how the game pans out when it releases for the Xbox One, PS4 and PC in 2014.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Sea of Stars: Dawn of Equinox Update Goes Live, Bringing 3-Player Co-op, Combat Improvements, and More

Sea of Stars: Dawn of Equinox Update Goes Live, Bringing 3-Player Co-op, Combat Improvements, and More

The update brings three-player co-op, changes to the prologue, a bonus cinematic, difficulty presets, a Speedr...

Stellar Blade is Targeting a 2025 PC Launch

Stellar Blade is Targeting a 2025 PC Launch

Developer Shift Up says it expects the action title to sell better on Steam than it has on PS5, where it has s...

S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Updated PC Requirements, SSD and 160 GB Required

S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Updated PC Requirements, SSD and 160 GB Required

In addition to revealing updated minimum and recommended requirements, GSC Game World has also detailed higher...

GTA: The Trilogy – The Definitive Edition Receives Classic Lighting Option on Consoles and PC

GTA: The Trilogy – The Definitive Edition Receives Classic Lighting Option on Consoles and PC

The visual improvements, bug fixes and quality-of-life changes from the mobile versions are now available on o...

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

Embark Studios reveals work-in-progress gameplay from last month's tech test, highlighting how the extraction ...

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

The next instalment in the flight sim franchise is due out for Xbox Series X/S and PC a week from now, on Nove...