After renaming the game from Ghost Recon Online to Ghost Recon: Phantoms, Ubisoft revealed the changes it was making for the online shooter when it launches on April 10th for PC and Steam.
The matchmaking system has been significantly overhauled and will now take into account your skill level along with equipment performance. This will apparently help to avoid players being matched against overwhelmingly stronger opponents.
Ubisoft Shanghai lead designer Simon Davis also spoke about the new ModMaster system. “We wanted to find a way for players to differentiate themselves on the battlefield and create weapons that fit their style, so we created ModMaster to put that power in the hands of our players.
“This new system is also more cost savvy for players and creates more than half a million weapon configuration possibilities including fire rate, handling, scope and ready-time decisions.” There will be 10 weapon camouflages available from day one with more incoming after launch.
Finally, to further make the experience easier for new players, the new user playlist will now be extended up to level eight with the first two weapon tiers being removed. All weapon prices have also been reduced so players will be able to access stronger weapons more quickly and get used to them.