Tom Clancy’s The Division To Give A Connected Experience, Will Always Be Online

But it won't be an MMO, according to Ubisoft Europe General Director Alain Corre.

Posted By | On 23rd, Jun. 2013

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As if the connected experiences of Destiny and TitanFall weren’t enough, Ubisoft Europe General Director Alain Corre revealed more details on the persistent online worlds of upcoming titles like Tom Clancy’s The Division.

Corre confirmed that, “The Division will be always-online, because this is how the game is designed. It’s a world that’s always on and always living. The fact you’re always-online is a must. It’s the same for The Crew. You can join your friends or not, but something is happening in this world all the time.

However, he clarified that these were “Not MMOs. You can have an experience on your own or with friends. It’s a non-stopping world, which is like life. You’re getting closer to life.”

Corre, along with the rest of the team at Ubisoft, does “believe these kind of experiences are great. You can go on playing while not in your living room. You can use your tablet or smartphone to enrich your character or help your character and friends while you’re away.

“We give the possibility for the gamer to always be in contact with these worlds. This is something that is completely new and refreshing,” he said to Eurogamer

It’s certainly interesting how both games would incorporate the features, though we worry that it might be a bit limiting for some people who want to experience the single-player and still need to be connected online. Nonetheless, when seen a larger multiplayer framework, it could succeed and indirectly bring in a number of improvements to the the single-player game of both titles.


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