Visceral Games: 60 FPS standard along with superb physics wanted for next-gen

Posted By | On 09th, Apr. 2012

Steve Papoutsis of Visceral Games, the studio behind the critically acclaimed Dead Space games wants a 60 FPS standard and outstanding visuals from the next-gen Xbox.

He revealed to 360 Magazine that physics are extremely important and solid processing power devoted for that should be essential.

“I’d love the convenience of installing your games like you do now but making that process automatic, as I want to avoid having to change discs,” he said.

“Microsoft has made a lot of nice improvements to the dashboard over the years so I’m expecting an even more refined and streamlined user interface for people to interact with when checking out stuff on the marketplace.

“I’m hoping the next Xbox will be up to speed with the cutting edge PCs of today. I’m looking for 60 FPS gameplay across the board with outstanding visuals and more processing power for physics,” he added.

“In terms of features, I hope the new system will always be on and connected, because it would be awesome to have games load up super-fast and take me back to where I was the last time I played.”

He seems to have the right idea, and it remains to be seen if the next-gen consoles end up being the powerhouses people expect them to be.

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