Xbox One 7th Core SDK Update Does Not Make Much of an Impact, eSRAM Was Not An Issue – Larian Studios

Swen Vincke, CEO of Larian Studios on developing Divinity: Original Sin Enhanced Edition on Xbox One.

Posted By | On 26th, Sep. 2015

Divinity Original Sin

Update: The title was updated to correctly match the article below.

Larian Studios’ Divinity: Original Sin Enhanced Edition is due for the PS4 and Xbox One later this year. GamingBolt recently got in touch with Swen Vincke, who is the co-founder, CEO and creative director of Larian Studios and asked him a few questions regarding the Xbox One version of the game.

Was the development team able to take advantage of the SDK update that allows developers to use the 7th core for more processing power and whether it has benefited the development? Swen confirmed that they are indeed using it however developers can only access 60-70% of the core so it has not impacted development in a big way.

“Yes, we are using it. [On benefits] Not a lot apparently but we are using it. You can only use 60 or 70% of it so that is not big of a difference. Essentially it won’t make much of an impact,” Swen stated to GamingBolt. A lot of developers faced development issues due to the Xbox One’s eSRAM. Did Larian Studios faced anything similar while working on Divinity: Original Sin Enhanced Edition?

“We had experience with it with the Xbox 360 but we had to make some changes to cope with it. But in general we managed to achieve the same frame rate as that of the PS4 and we managed to engineer our way around it.”

Earlier it was confirmed that both the PS4 and Xbox One versions of Divinity: Original Sin Enhanced Edition will run at 1080p and 30 frames per second.  Stay tuned for our full interview with Swen soon.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...