He also adds that RAM restrictions won’t stop developer ambitions.
NeoGAF user and industry insider thuway revealed recently about how he’s looking forward to the next update for the Xbox One’s OS in the coming weeks and that it “should mean great things”. The nature of those great things is up for debate, but what else could be expected aside from better voice command recognition and improved performance?
“I am trying to get a good read on when the next Xbox One driver update happens. Should mean great things. Sometime in the next few weeks,” he tweeted.
He also added that the team working at Redmond were probably some of the best OS programmers in the world, which is a given since this is the company that helped bring us Windows. “Make no mistake about it. The team at Redmond working on the Xbox OS are probably the best OS programmers in the world.”
Earlier today, thuway had spoken to a developer about the biggest bottleneck for the PS4 and Xbox One with the response being memory. Given that both consoles have been proudly touted as having 8 GB GDDR5 RAM and 8 GB DDR3 RAM (along with eSRAM) respectively, there is some limit on the RAM allocated for developer.
However, he clarified in some new tweets that it was a simple answer being given and nothing more. “I should leave a footnote: developer who made RAM comment was not complaining, only giving a straight answer.”
While developers may be satisfied with what the Xbox One and PS4, we shouldn’t assume that their ambition stops at any specific number. “Developers are very happy with these next gen machines, but let’s not delude ourselves into thinking developer ambition stops at 6 GB of RAM.”
What are your thoughts on the overall OS of the Xbox One? Is it superior than the PS4’s or does it pale in comparison? Also, what are your thoughts on the performance that devs will be able to get out of RAM in the coming years? Let us know what you think below.