Xbox Scorpio Has Everything Necessary To Render Complex Shader Effects, Switch Is ‘Interesting’

Both machines of the future seem promising enough.

Posted By | On 28th, Oct. 2016

xbox one scorpio

It’s an exciting time for the industry- we have the PlayStation VR, which just launched, we have the impending launch of the PS4 Pro, which will be the world’s first 4K console, we have the Xbox One Scorpio, which is being billed as the strongest console ever made, and we have the Nintendo Switch, which looks to be a truly exciting portable-console hybrid.

The latter two systems, especially, excite the imagination, especially since they seem to be pushing the boundaries so much more than anything on the market currently. So when we got the chance to talk to Tomasz Dutkiewicz, CEO of Madmind Studio, the developers behind Agony, we decided to ask him for his take on both, the Scorpio and the Switch. And Dutkiewicz seems rather impressed by both machines, it sounds like.

“One of the roles that I have at Madmind is creating particle effects; and all I can say from my perspective is that Scorpio seems to have all that is necessary to make particle effects and shaders much more complex. And it will be a visible difference from what we have now,” he said, when asked about the Scorpio.

On the Switch, he seemed to be unwilling to count Nintendo out, noting that Nintendo have always been able to make unusual ideas work, and that the Switch seems to be ‘interesting’ to begin with.

“Nintendo always surprises the world with their original ideas, and NX also seems to be an interesting machine,” he said. “A few years ago, many people claimed that the Wii would be a disaster, but it turned out to be perfect for the casual players. We just need to wait and see.”

Indeed, whether or not the Scorpio and Switch can realize their promise is something that remains to be seen. As a fan of gaming, and of Nintendo and Xbox, I will keep my fingers crossed that they live up to all their potential and promise.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Howard says Bethesda is "doing a lot of Starfield work" that we'll be hearing about in the not-too-distant fut...

Fallout: New Vegas is Canon, Todd Howard Reassures

Fallout: New Vegas is Canon, Todd Howard Reassures

"There might be a little bit of confusion at some places, but everything that happened in the previous games, ...

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

The new Job system allows mixing and matching weapons to create new builds, while enemy strongholds can reward...

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...