The Xbox Series S and its lower spec hardware has divided opinion, not just in fans and players, but also in those in the industry. Some developers have suggested that its lower specs are going to complicate matters and present challenges in the future, some have suggested that they won’t present any major issues for a while, while others still have suggested that right now, it’s too early to say either way.
While the full scope of the situation will only become clear a couple of years from now, once we’ve fully moved into exclusive next-gen development, even development of cross-gen games right now is giving developers at least some idea of what to expect. Italian developer Milestone, for one, has faced little to no challenges in the development of the upcoming MotoGP 21.
Speaking in an interview with Wccftech, the game’s producer Matteo Pezzotti said when asked about how development for the Xbox Series S has been, “No troubles at all, we were all surprised by the smoothness in the development of both Series X and Series S. The latter console targets a frame rate of 60 FPS and a resolution of 1440p (dynamic).”
Again, MotoGP 21 is a cross-gen title, so given the fact that the lowest specs its targeting optimization for are those of the Xbox One S, it’s not surprising that development on the Series S hasn’t presented any challenges. Still, it is encouraging to hear that the hardware itself is easy to develop for, despite its lower specs.
MotoGP 21 will launch on April 22 for PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC.
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