Divinity Original Sin Enhanced Edition to Run At 1080p/30fps On PS4/Xbox One, Lack of 60 FPS Explained

Larian Studios’ Swen Vincke says it’s due to the split-screen multiplayer.

Posted By | On 25th, Sep. 2015 Under News

Divinity Original Sin

Larian Studios’ Divinity: Original Sin is one of the best RPGs released in the past several years and console players will finally be able to experience it when the Enhanced Edition releases next month. There are numerous improvements, both visual and gameplay-wise, and Larian has ensured that the game runs at 1080p resolution on both consoles.

However, the frame rate is capped at 30 FPS rather than going to 60 FPS. Swen Vincke, who is co-founder, CEO and creative director of Larian Studios, explained why when speaking to GamingBolt. It’s due to the split-screen co-op mode.

On being asked whether Divinity: Original Sin Enhanced Edition runs at 60 FPS on PS4 and Xbox One, Vincke stated, “No. It’s going to run at 1080p at  30fps. That is because we don’t want  to differentiate between split screen and the main mode. You have drop in, drop out multiplayer. People can just jump in with a second controller and start playing in split screen mode that runs at 30 fps.”

Divinity: Original Sin Enhanced Edition is out in October for PS4 and Xbox One. It will also be made available as a free update for owners of the PC version. Stay tuned for our full interview with Swen in the coming days.

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  • Jay K. Slider

    I love this game, and I kinda understand, but this reasoning seems kinda lame.

    Like, I think anyone playing alone would love the 60 FPS, and I think anyone who felt the 30 fps on splitscreen can understand.

    But then again I can understand it’s probably daunting to have the game run 30 frames lower as soon as someone drops in….I guess as long as it’s stable it’s fine.

  • Porgie

    Can’t wait!!!

  • ObsessedGeorge

    What a lame excuse. MGSV TPP runs at 1080p/60fps and it’s visuals are some of the best l’ve seen in video games…

    • Magnus Storm

      Because you fully understand the constraints drop-in/splitscreen multiplayer entails.

  • Fayxz

    Who split screens these days. wow sacrificed smooth 60fps over some caveman gamers

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    • LordCancer Kain

      you dumb dumb.

  • ENDropic

    Who cares about reaching 60fps? Unless its a fast paced firt person shooter like game where 60fps suits well, it is absolutely ok by going with 30fps – it even feels cinematic because of the slower movements and animation speed.

    The excuse is lame anyway, why not just saying the truth about framerate issues if 60fps would be chosen? Anyway, it will be a great game on consoles and playing with friends on splitscreen is fun, oldschool ftw.

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