Guerrilla Games Confirms New IP Is In The Works

A new IP from Guerilla Games.

Posted By | On 01st, Oct. 2013

Killzone Shadow Fall (3)
The Sony subsidiary, Guerrilla Games, developer behind the popular Killzone series, has confirmed that they have begun to work on a brand new IP now that the upcoming PS4 launch title, Killzone: Shadow Fall, has been completed. In a recent interview, Eurogamer spoke with Guerrilla Games lead designer, Eric Boltjes.

“I can be true about it, yes. That’s definitely what’s happening right now. I can’t tell you what we’re thinking of but yes,” he said. “As a studio we do want to branch out, and we have started work on a new IP, something completely different to Killzone. I don’t want to say anything about it right now, but as a studio we do want to keep it fresh.”

Boltjes went on to describe the usual process the company goes through after completing a game:

“Usually what happens is at the end of a game people start to roll off,” Boltjes explained. “The artists and the coders work the longest, and then QA. But the designers, at some point their work is done. They’re not allowed to touch the game because that changes everything for all other departments.

“So about three to four months before you ship, the designers sit down and think, what can we do for the next one. That happened then [with Killzone 3 to Shadow Fall] as well. So, about three years ago we went into that phase. The really tricky part about that phase is not trying to do too much. You have a room full of people and they all have a different idea of what they want to change about the game. They can’t do everything, especially if you only have two-and-a-half years to build it.

“So it’s streamlining that process of what we want to do to this is what we’re actually going to do. That’s the tricky part.”

Killzone: Shadow Fall will be out on November 15th in North America and November 29th in Europe when the PS4 launches.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...