Octodad Developer on PS4: “Sony Has Made Best Possible Home for Small Teams”
President Philip Tibitoski feels that this isn’t being matched too well by the Xbox One.
Much has been made of Sony’s push to get independent developers and smaller studios on its side with the PlayStation 4 especially in light of the Xbox One’s floundering policies. Speaking to Philip Tibitoski, Community Manager, President & Co-founder of Young Horses Inc. who are currently working on Octodad: Dadliest Catch for the PS4 and PC, we asked whether the upcoming war and comparing the raw power of both next generation consoles would have an impact on either system in the long run.
“I think the idea of a console ‘war’ is something created for the purpose of drama. These consoles are competing with one another as businesses and that’s completely normal. The thing is people will go wherever their favorite games are being released, and developers will release their games wherever they think they’ll do the best.
“Ease of development is something I think is more important than raw power for a console. Whatever a console maker can do to limit the amount of strife a developer has to go through to get their game made and to market should be done. It makes all the difference.
“From our experience Sony has made the best possible home for small teams out of the current console landscape and it doesn’t look like that’s being matched too well by the Xbox One. Nintendo has been changing things for the better lately as well by opening Wii U up to self publishing and that’s great to see.”
Octodad: Dadliest Catch will be releasing in 2014.