PS4 and PS3 Launch Titles Compared: Killzone Shadow Fall Vs. Resistance

We’ve come a long, long way.

Posted By | On 24th, Oct. 2013 Under News

Resistance Fall of Man

Killzone Shadow Fall (1)

It’s amazing that we’ve come so far in the span of just seven years. In November 2006, the PlayStation 3 launched and was widely hailed as the most powerful machine at the time. The PlayStation 4 repeated this trend, despite there being far more naysayers now than seven years ago. But what’s most interesting isn’t the difference in technology – it’s in the launch titles.

The PlayStation 3 had Insomniac’s Resistance: Fall of Man while the PlayStation 4 has Guerrilla Games’ Killzone: Shadow Fall. Coincidence that both consoles launch with shooters? Regardless, it’s interesting to compare the detail in the textures, effects, draw distance and even the resolution of both games.

Remember the days when Resistance had a couple of enemy soldiers in screen? That was of course eclipsed by Resistance 2’s hulking behemoths, and with Killzone: Shadow Fall’s ability to have 24 enemy AIs on screen at once without a dip in frame-rate, it’s just plain fascinating to consider how far we’ve come.

Killzone: Shadow Fall releases on November 15th in North America and November 29th in Europe.

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  • KuchikiSentou

    I don’t think screenshots do it justice.

    Best to view it in motion. Because those shots are actually not that far off in quality. Of course there are more polygons leading to better draw distance on objects, but I think the difference is better shown in motion.

  • da Boss

    Resistance still looks pretty good to me. KS:SF completely demolishes it, but not bad. I’d like to see a legitament, head2head comparison between KZ3, SF, BF4 and COD Ghost

  • puupekkapaa

    i actually prefer he one above

  • Kallisti

    Did this guy even play Resistance: Fall of Man? Plenty of times there would be a lot of enemies on screen at the same time.


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