Killzone Shadow Fall – Draw Distance
Another game that may not necessarily have played all that well, but looked simply stunning, was the PlayStation 4 launch title Killzone: Shadow Fall. Guerrilla Games have always strove to set graphical benchmarks on PlayStation- the E3 debut for Killzone 2 is legendary by this point- but what they were able to do with with the PS4 in Killzone: Shadow Fall (and presumably a very short development cycle) is absolutely great. It’s the first indication you get of playing next gen, when you step out of your ship, and you look into the distance, and you can see things far out into the distance, right there, without needing to be loaded up as you move closer to them. A draw distance that made the world feel big, boundless, and limitless, and kicked off the next generation of gaming in style.
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