15 Best Reload Animations in Games

This is what happens when the animation team gets complete freedom.

Posted By | On 02nd, Sep. 2022

Page 14 of 15

Metal Gear Solid V: The Phantom Pain

metal gear solid 5 the phantom pain

The fact Kojima Productions bothered to animate Snake’s reload animations as intricately as they did in MGS V – a game that’d be predominantly played in third person rather than first – demonstrates the painstaking detail the team dedicated to the game. Of course, Snake, aka Big Boss, knows his way around a gun, and as such the animations are tight, with zero wasted movement. What’s striking though is the total lack of friction in the arsenal Snake’s reloading – magazines slide into their receivers with ease, cartridges slot into barrels as if they’re double the size; everything just works as if brand new, which perhaps is intended to reflect Snake’s lifetime of experience.


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