Death Stranding: Director’s Cut
Post-apocalyptic delivery simulator Death Stranding changed how many see open worlds. In planning and executing the perfect route across rugged, seemingly impassable terrain Hideo Kojima’s first outing since his divorce from Konami make the act of traversal something to be savoured, beyond the ‘getting from point A to point B’ mindset open worlds usually exhibit. With Death Stranding: Director’s Cut adding new graphics modes, fresh machinery, and extra upgrades – including stabilisers – successful trekking across the landscape became even more rewarding.