Naoki Hamaguchi was asked about whether Crisis Core's Cissnei would once more show up in Revelation after last being seen in Rebirth.
Cloud and co.’s sophomore Switch 2 outing comes with some obvious technical cutbacks, but manages to retain its charms nonetheless.
It’s finally here, and we can tell you that the Xbox version of Final Fantasy 7 Rebirth is as good as what’s on offer on other platforms. But has it managed to withstand the test of time, being as...
If you’ve been itching to give this one a shot on your Xbox or Switch 2, then you won't have to wait long for its June 3rd launch.
It may be one of the more low-key Junes in recent years, but there are still plenty of high-profile launches and must-play titles.
The storage requirement doesn't yet seem final, however, with the game's European listing noting that it weighs in at 91.5 GB.
Director Naoki Hamaguchi couldn't confirm whether Chadley would officially join the party to become a playable character, however.
Cloud finally continues his journey on Microsoft’s home console, but a suite of Xbox-specific enhancements ensure this isn’t just a simple port.
Naoki Hamaguchi also comments on how events can be interpreted, calling the discussion a "clear sign that this design is working."
Naoki Hamaguchi still believes that turn-based RPGs should be around, since they offer a strategic layer missing in real-time games.
Naoki Hamaguchi also noted that the decision to make a trilogy also led to the studio needing to decide on clean breakpoints for each game.
Director Naoki Hamaguchi spoke about having to change the order of events some times to ensure that emotional beats are hit.
Experience everything up till the end of Chapter 2, with progress carrying over to the game when it launches on June 3rd.
The update rolls out in phases starting today for PS5 Pro owners and promises improved image quality for select big-name titles.
"Our engineers are working hard on tuning to ensure stable performance at that level," says Square Enix's Naoki Hamaguchi.
Naoki Hamaguchi said that storage space and transfer speed requirements prevented the game from getting ported to the Switch.
The team is currently in the "final push phase," and Naoki Hamaguchi thinks "it won’t be too long" before it can share an update.
Director Naoki Hamaguchi outlines how the team creates assets for high-end environments and then tunes them for each platform.
The second part of the Final Fantasy 7 Remake saga will be out this Summer for other consoles, complete with streamlined progression.
When it comes to saying goodbye to the decade-long trilogy, Naoki Hamaguchi has said that "there is no wavering" in development.