15 Games That Were In Development Hell But Somehow Managed To Release

These games went through hell and back to reach the finish line. It was (mostly) worth it.

Posted By | On 29th, Jan. 2018

Page 6 of 15

Prey

Prey 2 might have garnered more controversy for the rumoured meddling of Bethesda in Human Head Studios’ work. However, the first Prey also had a tumultuous development cycle, having been first announced in 1995. It saw the likes of Tom Hall (of Anachronox and Rise of the Triad fame) involved, multiple different designs and eventually ceased development. 3D Realms would pick up the game again in 2001 with Human Head Studios brought on to finish it. Prey would finally release in July 2006 and unlike Duke Nukem Forever, it actually received a number of positive reviews.


Keep On Reading!

Assassin’s Creed Black Flag Resynced Global Release Timings Revealed, Preloading Live on Xbox

Assassin’s Creed Black Flag Resynced Global Release Timings Revealed, Preloading Live on Xbox

Preloading begins on July 7th for PS5 and PC for Ubisoft Singapore's highly anticipated remake, which launches...

Cronos: Lazarus Outlines The Pathfinder’s Powers, Gladius and More Aggressive Style in New Gameplay

Cronos: Lazarus Outlines The Pathfinder’s Powers, Gladius and More Aggressive Style in New Gameplay

Teleport behind enemies, create decoys and much more while witnessing the Pathfinder's journey to become the W...

Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date”

Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date”

Originally meant for 2026, the development team looks forward to sharing more updates on "our characters and o...

Nintendo is Unlikely to Follow in Sony’s Footsteps to End Physical Game Production, Says Analyst

Nintendo is Unlikely to Follow in Sony’s Footsteps to End Physical Game Production, Says Analyst

"Nintendo is going to be Nintendo, for better and/or worse," said Circana's Mat Piscatella about the company i...

Death Stranding Director is Afraid of the World Going Fully Digital After PlayStation’s Announcement

Death Stranding Director is Afraid of the World Going Fully Digital After PlayStation’s Announcement

"Eventually, even digital data will no longer be owned by individuals on their own initiatives," said Hideo Ko...

Clair Obscur: Expedition 33 Studio Lead Doesn’t Care if Next Project Flops

Clair Obscur: Expedition 33 Studio Lead Doesn’t Care if Next Project Flops

Despite this, Guillaume Broche doesn't want to end up selling zero copies, however, since that would be a real...