15 Infuriating Times Developers Changed Their Games for the Worse

Whether through misguided updates, poor balancing, or baffling design shifts, these develoeprs made bold moves, in the wrong direction

Posted By | On 02nd, Jul. 2025

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Assassin’s Creed Valhalla

assassins creed valhalla

 

This one might be subjective, but try to understand it from the point of view of a long-time fan. Assassin’s Creed was always supposed to be about being an Assassin – hiding in the shadows, clambering across rooftops, and sneakily taking out enemies. Building a game around being a massive tank of a Viking, storming through the open world, and prioritizing axes and longswords over hidden blades and smoke bombs. And in addition to all this, you also get a gameplay that’s all about running in circles – grinding through quests to get to a level where you can tackle the main quest and doing that all over again. It’s not a bad game, but it barely resembles what stealth games stood for.


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