Excessive Grinding
Grinding is a delicate balance in online titles. Too much, like the initial Event Pass for PlayerUnknown’s Battlegrounds, and it becomes a drag. The point is that when an online game skews too much into grinding just for the sake of artificially lengthening playtime, it becomes tedious. That’s especially if too much RNG is involved, like with the initial months of World of Warcraft’s Battle for Azeroth.
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