In a world of live service games, microtransactions and yearly sequels, there are still plenty of fun single-player experiences to be had. That doesn’t mean they’re all exempt from issues. Let’s take a look at some of the miserable things that have happened to certain titles.
Microtransactions in Assassin’s Creed Unity
Before the in-game store in Assassin’s Creed games became what it is today (read: selling more armor sets than are actually acquirable in-game), it was obnoxious. Assassin’s Creed Unity was perhaps the most egregious example since you could purchase $100 worth of premium currency…but there weren’t even that many items to spend it on. This only served to further fuel anger towards the game’s broken launch. Ubisoft has made the store less obtrusive in subsequent games but also stuffed it with items, because the buck does not indeed stop at $60.
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