LAWBREAKERS
Launching at a time when hero shooters were all the rage and coming from a team led by Gears of War mastermind Cliff Bleszinski, LawBreakers should have been a solid competitive shooter- which, of course, it did not turn out to be. The core experience itself and its central mechanics had no shortage of redeeming qualities, but sadly, LawBreakers just couldn’t sustain the kind of momentum it needed to following its release, which meant its playerbase slowly fizzled out. The game ended up dying a quick and unceremonious death, and we never got to see what it could have turned into with proper post-launch support.
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