15 Ways That Activision Can Make The Next Call of Duty More “Ambitious” And “Creative”

What Sledgehammer needs to take care of to make the next CoD a success.

Posted By | On 04th, Apr. 2014

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2. Pace of game and map size

Call of Duty: Ghosts'Devastation' DLC

Fps games are meant to be fast paced and confrontational. That;s the fun of them. That was exactly what all CoD games had been. Until Ghosts. Ghosts literally slowed down the pace of the game to a crawl. Except one or two game modes, every other mode has you running about the huge maps with nothing to do.

It’s like playing Battlefield 4 with about 10 players. The proportions of the maps that had been introduced were far too big in comparison to the number of players per map. Trying to find people to kill in huge maps and then ending up dying is just plain wrong.


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