Halo 4: We owe it to the fans to make it “play like a Halo game” – 343 Industries

After all, its all for the fans.

Posted By | On 01st, Nov. 2012

Halo fans are sometimes very intolerant to the changes, and we noticed this with Reach, where there was a certain amount of dissatisfaction considering how the addition of new modes and abilities sort of deviated from the ‘Grenade, Melee, Shield’ philosophy of the previous Halo games.

However, plenty of fans like it too and the game sold pretty well, which is great considering it wasn’t a mainline Halo game. Halo 4 is, and the main objective of 343 is to make it play like a Halo game, so it’s something they owe it to their fans.

In our yet to be published mammoth interview, we asked lead designer of Spartan Ops, Chris Haluke, about this.

“Absolutely. We needed to play like a Halo game,” he said. “We owe that to the fans. But we also do want to innovate. We want to drive the franchise forward. And we can do so by adding a new enemy class, by giving the players a deeper narrative thread, by giving them the episodic series in Spartan Ops, by making this game as accessible as possible.”

The game comes out on November 6 for the Xbox 360, and stay tuned for our massive interview soon.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...