PS4’s DualShock 4 Design Previously Resembled Xbox 360 Controller

The button layout resembled Microsoft's controller in the beginning.

Posted By | On 22nd, Oct. 2013

Dualshock 4_01
For all the credit Sony received on debuting the PlayStation 4’s DualShock 4 controller – from the improved triggers to the overall strong build – Sony product planning department head Toshimasa Aoki reveals that it wasn’t too long ago that the design resembled the Xbox 360’s button layout more than anything.

Speaking to GamesBeat, Aoki said, “For the analog sticks, we did test having the analog sticks on top, since the Xbox has the left side on top [above the D-pad]. Especially from the shooter teams — we got feedback that that’s what they wanted. They knew that consumers liked the 360 for shooters.

“The feedback from the user test team said that we needed to test this version, the Xbox version, and this version. [But having the two sticks symmetrical on the left and right sides] is kind of in our DNA. The prototype team, myself, and also the management team really felt that having this look is the PlayStation look, and we had to keep that.”

And it even works on PlayStation 3 consoles! Well, sort of. The PlayStation 4 will launch on November 15th in North America and November 29th in Europe.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Clair Obscur: Expedition 33 Trailer Outlines the Setting and Lore

Clair Obscur: Expedition 33 Trailer Outlines the Setting and Lore

Learn more about Lumiere, its mysterious origins and the mission to destroy the Paintress in Sandfall's upcomi...

Metal Eden Delayed to Summer 2025

Metal Eden Delayed to Summer 2025

Reikon Games is taking "a bit more time to refine the game and make sure it delivers the experience we’re ai...

The Legend of Zelda: Breath of the Wild, Tears of the Kingdom Won’t Support Cloud Save Backup on Switch 2

The Legend of Zelda: Breath of the Wild, Tears of the Kingdom Won’t Support Cloud Save Backup on Switch 2

If both of the Switch 2 Edition upgrades are launched without support for cloud save data backups, players wil...

Death Stranding 2: On the Beach Ending Development Will Start Kojima Productions’ “Phase 2”

Death Stranding 2: On the Beach Ending Development Will Start Kojima Productions’ “Phase 2”

According to Kojima, second phase of Kojima Productions will involve working on OD, Physint, as well as an ani...

Mario Kart World – Battle Mode, Free Roam Activities, and More Detailed

Mario Kart World – Battle Mode, Free Roam Activities, and More Detailed

Coin Runners and Balloon Battle return as rulesets while players can discover "hundreds" of missions in Free R...

Mario Kart World Introduces Rewind, Time Trials and VS Race Also Revealed

Mario Kart World Introduces Rewind, Time Trials and VS Race Also Revealed

You can download other players' data to race against their ghosts or compete with up to four teams of six play...