The Legend of Zelda: Breath of the Wild Has The Biggest Team In Nintendo History Working on It

And it shows!

Posted By | On 16th, Jun. 2016

legend of zelda breath of the wild

One of the things about The Legend of Zelda: Breath of the Wild that has people so genuinely and pleasantly surprised is that it actually appears to be an ambitious game- which is not something Nintendo have done much in the last few years. Don’t get me wrong, their games have still been great, and still been easy recommendations for most people- but the ambition that Nintendo once used to exhibit was gone.

Zelda is not like that. You look at Zelda, and its vast open world, and the almost endless permutations in which it appears interactive, and all of a sudden, you just know that this is a game with a lot of ambition motivating it, a lot of care and love going into it. Now, Eiji Aonuma, the producer on the game, has confirmed that Breath of the Wild has in fact the largest team ever in Nintendo history working on it.

“Yes, [this is the biggest team I have ever worked with before, and this is the biggest team that has ever worked on a Nintendo game before]. There’s a lot of people,” Aonuma said to Gamespot.

It definitely shows- this is the biggest game Nintendo has ever made, and obviously, that would require a lot of people working on it, too. It probably has the largest budget in Nintendo history, too- hopefully it’s a game that ends up making some money for them. The Legend of Zelda: Breath of the Wild launches on Nintendo NX and Wii U next year.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...