Remedy Thought About Multiplatform Development “For A Long Time”

Remedy's Sam Lake talks about working with 505 Games.

Posted By | On 11th, Jul. 2017

Remedy Entertainment announced a few months ago that it was working on a new multiplatform title codenamed P7 and that it would be a third person shooter. While the news was surprising, especially since the developer has been working pretty much exclusively for the Xbox brand in the past decade, it’s actually been a long time coming.

According to creative director Sam Lake while speaking to GameReactor in Barcelona for GameLab, “Well, multiplatform for us has obviously been, as an indie developer, something we’ve been thinking about for a long time. I mean, we had a good, long relationship with Microsoft, but creating exclusives for them is creating exclusive content for their platforms.

“Now we have the opportunity…As a creator, you always hope that your creation could be there for as big of an audience as possible, and multiplatform obviously makes that possible in a new way. So that was definitely our goal. Personally, I’m not..We have a brilliant coding team, these days we actually have three tracks running inside Remedy.

“We have two game projects, we have P7 and then we are working with Smilegate, the Korean publisher, on a story campaign mode for their CROSSFIRE 2, but the third track is actually Northlight. It’s now kind of running on its own and serving both game projects at the same time. Part of the steps we’re working on right now is going multiplatform and PlayStation, especially for that.”

What’s it like working with 505 Games as a publisher for P7? Lake noted that it gave the studio the chance to learn some new things. “I think the opportunity of working with a new publisher [505 Games] is also to learn new things. I mean, they have a slightly different approach and there’s always room for more innovation, more growth and having a new perspective to try out new things.”

Stay tuned for more information since it could be a while before P7 is officially revealed.


Keep On Reading!

Marvel’s Blade Could Be Cancelled as Xbox Considers Shutting Down Arkane Studios – Rumor

Marvel’s Blade Could Be Cancelled as Xbox Considers Shutting Down Arkane Studios – Rumor

Reportedly running over budget, Arkane Lyon's title was allegedly slated to launch in 2026 before being delaye...

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

The studio remains "100 percent committed" to the role-playing game, and that its "wonderful universe" would "...

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

New PvPvE extracion shooter SAND: Raiders of Sophie introduces its own twists to the formula. But how well doe...

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

Physical pre-orders for the 2025 remake are now live, and it appears to ship on a cartridge instead of utilisi...

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

This time around, Helldivers will be tasked with supporting the construction of massive walls in space to bloc...

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

Developer Panache Digital Games joins the likes of Romero Games as studios that had projects under development...