God of War PS4: New Information Revealed About Game’s Environments, Design And More

Luke Berliner and Nate Stephens reveal lots of new information about the game.

Posted By | On 05th, Mar. 2018

In the latest episode of a series of podcasts about God of War that are posted on the game’s official site, we get to learn a lot about the game’s level design, different environments, and much  more in a conversation between Lead Environment Concept Artist Luke Berliner and Lead Environment Artist Nate Stephens.

There’s a lot of information packed into this podcast. First of all, we learn that Stephens’ team of Environment Artists consists of around 30 to 40 people. While  the plan was to initially go for a minimalist and realistic design, this idea was later scrapped. This  game will still appear more realistic as compared to previous entries in the series, but realism will not be a main point of focus. Next, we learn that there are nine different realms in the branches of the Yggdrasil tree and they’re all connected. Each of these realms is unique and will feature their own unique look and environment such as Alfheim, the realm of the elves which  will surely look ‘elflike’ to some extent.

It’s evident that the team at Sony Santa Monica have put a lot of effort into this game. The team visited Iceland and Scotland to learn about these places’ ecology so as to inform the Norse environments that Kratos will travel through. The team has also faced a lot of challenges this time around since there’s no longer a fixed camera as was seen in previous and the team has had to figure out how to make all this happen.

There are a lot of new things we can expect to see in the game, including some design elements that we’ve never before seen in other games. Also, this game is going to be much larger than previous games in the series and the team is still working on polishing up different aspects of the game.

God of War is set to release exclusively for the PS4 on April 20.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

HYPERCHARGE: Unboxed Launches on May 31st for Xbox Series X/S, Xbox One

HYPERCHARGE: Unboxed Launches on May 31st for Xbox Series X/S, Xbox One

Available for Nintendo Switch and PC, the Toy Story/Small Soldiers-inspired shooter will feature cross-platfor...

Earth Defense Force 6 Will Release in the West on July 25

Earth Defense Force 6 Will Release in the West on July 25

Sandlot and D3 Publisher's giant bug-squashing third-person shooter will launch for PlayStation consoles and P...

Overwatch 2 Patch Buffs Damage Role Passive, Nerfs Orisa and Venture

Overwatch 2 Patch Buffs Damage Role Passive, Nerfs Orisa and Venture

Damage dealers will reduce passive healing by 20 percent instead of 15, while Orisa's Fortify and Javelin Spin...

Diablo 4 Developer Update Stream Announced for May 2nd

Diablo 4 Developer Update Stream Announced for May 2nd

The development team will discuss what it learned from last month's Public Test Realm, provide a deep dive int...

Diablo 4 Season 4 is Officially Titled “Loot Reborn,” Launches May 14th

Diablo 4 Season 4 is Officially Titled “Loot Reborn,” Launches May 14th

New mechanics like Tempering and Masterworking, an overhaul to loot drops and affixes, and fresh activities ar...

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Gulf War in October – Rumour

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Gulf War in October – Rumour

Meanwhile, Microsoft Flight Simulator 2024 will launch in November, according to a new report.