Crowd-Funded Metroidvania Chasm Finally Releasing in Summer 2018

After being funded in 2013, Chasm will be out soon on PS4, Vita and PC.

Posted By | On 04th, Apr. 2018

Chasm

The story of crowd-funded games, especially those from smaller studios that take time to develop, seems to have a pattern. Take Bit Kid’s Chasm, which was funded on Kickstarter in 2013 and received $200,000 but has taken a long time to actually release. However, it is indeed releasing. The developer has announced that Chasm will be out in Summer 2018 for PC, PS4 and PlayStation Vita.

Like Dead Cells or Sundered, Chasm is a procedurally generated Metroidvania title. That means it has hack and slash elements along with RPG progression. The game also employs a sprite-based art-style that looks utterly fantastic, even all these years later. Check it out in the trailer below.

A spokesperson for Bit Kid said on the Steam Store listing that, “This has been an incredibly arduous undertaking – one that I’ve loved (almost) every minute of, but one that wound up being an even bigger challenge than I expected. I know you guys are all looking for the most kick-ass action-adventure ever to grace a gaming system, and we’re doing everything we can to deliver on that promise. And now, we’re almost there!”

In Chasm, players take on the role of a recruit for the Guildean Kingdom. In order to become a knight, you head to an important mine to investigate some rumours. Before you know, there are monsters to deal, ancient weapons to discover and a number of rooms that are procedurally created to explore. Along with six areas in total, players will learn new abilities and battle different bosses.

What are your thoughts on Chasm finally having a release date? Let us know in the comments.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...