Hideo Kojima Talks Challenges And Fears After Leaving Konami

The legendary Director's future wasn't all rosy after the fallout.

Posted By | On 10th, Oct. 2019

kojima productions

Hideo Kojima is busy editing together the launch trailer for his upcoming Death Stranding. His sight seems firmly fixed on the future, but he hasn’t forgotten his past. In a new interview, the legendary Director talks about the fears and challenges that he faced when leaving his employer years ago that lead him to this point.

If you don’t recall, Kojima and Konami, the company he’d worked exclusively with for over two decades, had a very public falling out during the developer of Metal Gears Solid 5, which led both, to his departure as well as a rushed development on that game. It’s still not entirely clear what happened between the two, and neither side has totally pulled back the veil on the conflict, but in speaking with Famitsu, Kojima recalls the fear and dread he felt after the event. His lack of funds as well as his age put him at a distinct disadvantage in the market, for one, something that both he and the people around him were worried about after leaving Konami.

“It was three years and nine months ago that I struck out on my own,” says Kojima. “At that time, I was 53 years old. That’s an age in which you’d retire, right? My family members were also against the idea [of me setting up a new studio]. I was a 53-year-old middle-aged guy, I didn’t have any money or much of anything else, and it was just me saying I was going to make this open-world game.”

It’s an interesting and frank discussion, especially when he admits there’s a part of him that fears he won’t be able to make a good game on his own without corporate guidance of some kind. The fact that very few major game designers manage to make it big after leaving their respective studios is something he’s painfully aware of, saying,  “The reason for that is that there hasn’t been a single world-famous game designer who has had success after striking out on their own.” (Thanks to DualShockers for translations).

Well, regardless of that all of that, Kojima has managed to make Death Stranding in a pretty incredibly time frame. Whatever the game will be, it’ll be interesting, I’m sure, and with the full Sony marketing machine behind it and Kojima’s knack for creating hype, I imagine it’s going to be a big success for the legendary Director.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...