New IP Launches Are “Very Risky” – PlayStation CEO

But Sony intends to keep taking that risk, it seems.

Posted By | On 22nd, Nov. 2020

PlayStation logo

Sony has a track record of experimenting with new franchises and properties with every new console generation, and that’s very much been the case over the course of the PS4 era as well. Though we certainly got sequels in established franchises with the likes of God of War, Uncharted 4, and The Last of Us Part 2, Sony also took leaps of faith with several new properties such as Horizon Zero Dawn, Ghost of Tsushima, and Days Gone.

If there’s one thing all publishers in the industry can agree on, it’s that new IP launches are always risky ventures. Speaking recently in an interview with GQ, PlayStation CEO Jim Ryan talked about that as well, remarking that though Sony plans to continue its current first party approach, introducing new properties is always a very risky move, owing to the investment they require on the publisher’s part.

“We’re making great games now and we certainly plan to continue making great games,” Ryan said. “The thing with those blockbuster games is that they need a box office release. They cost more than $100m dollars to make these days and in order to be able to do that and bring new IP to the market – which is a very risky thing and and we did four times in the PS4 generation – you’ve got to have a box office release.”

Sony’s track record with new properties this generation speaks for itself, with Horizon Zero Dawn and Ghost of Tsushima in particular having been massively successful in terms of both critical and commercial performances. While it goes without saying that Sony will want to keep investing in established properties, it should be interesting to see what new ideas their studios come up with in the coming years.


Tagged With: , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...