Cyberpunk 2077 Sold 10.2 Million Units Digitally in December – SuperData

Digital revenue hit a new monthly record at $12 billion.

Posted By | On 23rd, Jan. 2021

Cyberpunk 2077_V

For all the controversy that it faced at launch, CD Projekt RED’s Cyberpunk 2077 still proved extremely successful. SuperData’s report on the worldwide digital games market for December 2020 stated that 10.2 million units were sold digitally (with 80 percent of total sales being on PC). This helped set a new record for the highest monthly digital revenue with $12 billion earned last month.

It’s worth noting that while digital refunds weren’t factored in, the firm’s data found that they didn’t “substantially affect the game’s aggregate sales.” Sales were up 15 percent over the previous year with consoles seeing a 16 percent increase. PC revenue saw the highest jump with a 40 percent increase year-over-year.

CD Projekt reported that over 13 million copies of Cyberpunk 2077 were sold as of December 22nd, even with refunds factored in. It’s somewhat interesting that digital sales on PC are so high. The developer indicated before launch that pre-orders were overwhelmingly digital at 74 percent but the overall split of pre-orders was 59 percent on PC versus 41 percent on consoles.

In the meantime, patch 1.1 is live, bringing numerous bug fixes and optimizations to all platforms. Patch 1.2 is also in the works while the developer continues to gather feedback on bugs.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...