Resident Evil Village Director Promises Lots Of “Intense And Horrifying Scenes”

Morimasa Sato says the horror is still there despite the obvious action seen so far.

Posted By | On 03rd, Mar. 2021

resident evil village

In just a couple of months, we’ll manage to get our hands on Resident Evil Village, the next mainline installment in Capcom’s survival horror juggernaut. The game is hotly anticipated and coming to a variety of platforms, and we’ve seen quite a lot about it so far. The game’s director also wants us to know that the horror is still very much there in the survival horror.

If you’ve watched just about any of the footage Capcom has shown for the game, you’ll notice the very obvious influence of Resident Evil 4 on the title. Well, despite that, director Morimasa Sato was interviewed in the latest edition of Edge (April 2021, Issue 356) and promised there was lots of horror and scares to be had. Most of it is simply being saved for later, which goes along with early statements that we’ve seen so far, that what we’ve seen of the game is only from a portion (thanks to Wccftech for transcribing the below).

“As you know, one of the central themes of the Resident Evil series is horror or fear, and I would just warn you not to take anything you’ve seen so far as an indication that you can relax in terms of horror content! There are plenty of intense and horrifying scenes in the game, but we’ve chosen to leave those for you to experience by yourself.”

Resident Evil Village will release on May 7th for PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...