Sifu Will Require “a Couple Runs” to Fully Uncover All Secrets, Developer Says

Executive producer Pierre Tarno also confirms that the game's average play time will vary "depending on the Kung Fu skills of the player."

Posted By | On 27th, Nov. 2021

sifu

Sifu caught many people’s eye the moment it was first debuted, and SloClap’s upcoming kung fu brawler has looked more and more impressive as more has been shown of the game, with everything from its punchy combat to its unique ageing mechanics generating a fair amount of buzz. The developer has also been sharing more details on the game of late, and there are a couple more interesting ones here.

Speaking in an interview with MP1st, when asked about the game’s average length, executive producer Pierre Tarno said that play time will vary depending on how players are at the game- which is a pretty vague answer, if I’m being honest. That said, Tarno also revealed that there will be hidden secrets in the game that will promote replay value, since players will have to go through the game a couple of times to “fully understand” them.

“The campaign length will vary depending on the Kung Fu skills of the player,” Tarno said. “In terms of replay value, there are a couple of hidden secrets inside the game that might take a couple runs for players to fully understand.”

SloClap recently brought the release date of Sifu forward by a couple of weeks, and the action title is now set to launch for PS5, PS4, and PC on February 8, 2022. Meanwhile, you can expect more gameplay and details to arrive with new hands-on previews in December.


Tagged With: , , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...