Redfall Developer Explains Dynamic Difficulty Scaling

"Things should feel more challenging because you have more players, but it isn’t a flat multiplier by any means," the developer explains.

Posted By | On 21st, Feb. 2023

redfall

With RedfallArkane is taking on several new challenges that the studio has never been known for with any of its past games. Its open world setting is, of course, the headlining change, but just as crucial is the game’s focus on co-op gameplay. Though it will be playable solo from start to finishRedfall is placing quite a bit of emphasis on up to 4-player co-op, and in a new Q&A published on the Bethesda website, Arkane has offered more details on how the game will handle difficulty scaling based on how many players are playing.

As per Arkane, Redfall will make use of dynamic difficulty scaling, which means there isn’t a “flat scale” that will push up some sliders based on how many players are playing together. How much progress you’ve made in the campaign (which is tied to the host player) will obviously determine the game’s difficulty, while on top of that, based on how many players are in a group together, other things will vary as well, such as what types of enemies you fight, how much of a threat they prose, how many of them have elite traits, and more- and none of these will be blanket changes.

“Difficulty scaling is dynamic in Redfall,” Arkane explains. “There are several factors being considered at all times. For solo play, you’re starting off with your campaign difficulty level, which scales as you progress through the campaign. For co-op, we’re considering your campaign progress and difficulty still, but also looking at the number of players. Depending on the size of your party, you’ll see changes in the sorts of enemies you encounter, how strong they are compared to solo, and the frequency of elite traits. Those aren’t blanket changes either. Some encounters are always going to be easier or harder than others and some may not change at all. But that’s the point, things should feel more challenging because you have more players, but it isn’t a flat multiplier by any means.”

Redfall is due out for Xbox Series X/S and PC on May 2.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

BrokenLore: Ascend is a New Entry in the Horror Franchise, Announced for PC and PS5

BrokenLore: Ascend is a New Entry in the Horror Franchise, Announced for PC and PS5

The newest entry in the BrokenLore franchise will have players experiencing horror as they climb up the seemin...

BrokenLore is a First-Person Horror Game About the Dangers of Social Media, Out on January 16

BrokenLore is a First-Person Horror Game About the Dangers of Social Media, Out on January 16

The psychological horror title will have players confront the choices made in their past as they confront horr...

Gran Turismo 7 Power Pack Adds 24-Hour Races, Launches With Spec 3 on December 4th

Gran Turismo 7 Power Pack Adds 24-Hour Races, Launches With Spec 3 on December 4th

Keen on some hardcore racing events? Polyphony Digital's Power Pack is the ticket, launching alongside the gam...

Fatal Frame 2: Crimson Butterfly Remake Gets March 12, 2026 Release Date in Latest Trailer

Fatal Frame 2: Crimson Butterfly Remake Gets March 12, 2026 Release Date in Latest Trailer

The trailer once more placed quite a bit of emphasis on the twin sisters and their efforts to survive against ...

Dragon Quest 7 Reimagined Spotlights the Main Cast and Kiefer (Not Sutherland) in New Trailer

Dragon Quest 7 Reimagined Spotlights the Main Cast and Kiefer (Not Sutherland) in New Trailer

The classic lives once more with gorgeous diorama-like visuals, and launches on February 5th, 2026 for console...

Fallout 4: Anniversary Edition Breaks the Game, Creations DLC Rated “Mostly Negative” on Steam

Fallout 4: Anniversary Edition Breaks the Game, Creations DLC Rated “Mostly Negative” on Steam

Steam players criticise the update for causing crashes and graphical issues, but even those who purchased the ...