The Witcher 4 Aims to Enter Full Production This Year

The first instalment in the fantasy series' next trilogy will have around 400 people working on it by the middle of this year.

Posted By | On 22nd, Jan. 2024

the witcher a new saga

With Cyberpunk 2077: Phantom Liberty and all the major updates for the base game now out of the way, CD Projekt RED is looking ahead to the future with new and upcoming projects, and it looks like The Witcher 4 – or whatever it ends up being called – is going to be the next game the studio puts the bulk of its attention on.

Currently in the pre-production stage, the game aims to enter full production sometime this year, CD Projekt CEO Adam Badowski has told Reuters. Badowski also confirms that around 400 people will be working on the game “by the middle of the year”. Back in November, that number stood at around 330 people.

CD Projekt RED announced in March 2022 that it had started working on the next Witcher game, codenamed Polaris, and that it would be the first instalment in a new mainline trilogy for the fantasy RPG series. It will be CDPR’s first game to be built on Unreal Engine 5, and game director Sebastian Kalemba has said it’s going to be “an excellent entry point” for newcomers.

Of course, The Witcher 4 isn’t the only project CD Projekt RED is working on. Work on Cyberpunk 2077’s sequel is also underway, with the project set to have around 80 people working on it by the end of the year. Multiplayer elements are also being considered for the game.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Assassin’s Creed Shadows Features Seasons That Change the World (and Gameplay)

Assassin’s Creed Shadows Features Seasons That Change the World (and Gameplay)

Seasons change throughout the campaign, creating (and removing) opportunities to sneak around in late Sengoku ...

Assassin’s Creed Shadows Has a Fully Dynamic Lighting System, Physics-Based Grappling Hook

Assassin’s Creed Shadows Has a Fully Dynamic Lighting System, Physics-Based Grappling Hook

Naoe can use shadows to render herself invisible, destroy lamps and other light sources, and knock out enemies...

Assassin’s Creed Shadows is Similar in Scale to Assassin’s Creed Origins, Says Creative Director

Assassin’s Creed Shadows is Similar in Scale to Assassin’s Creed Origins, Says Creative Director

Though it's around the "same size as Origins," Ubisoft wanted to have a "much closer to real-life scale ratio"...

Assassin’s Creed Shadows Lets You Build a Spy Network and Hideout

Assassin’s Creed Shadows Lets You Build a Spy Network and Hideout

Players can also switch between Naoe and Yasuke, who each have unique skills, gear and progression, and recrui...

xDefiant Will Not Be Featuring Skill-Based Matchmaking

xDefiant Will Not Be Featuring Skill-Based Matchmaking

Ubisoft will be prioritizing different factors as per the selected match type, which is pretty different from ...

Wayfinder Upcoming Update Removes Online Requirements, Studio Plans To Turn It Into A Single Player Experience

Wayfinder Upcoming Update Removes Online Requirements, Studio Plans To Turn It Into A Single Player Experience

Airship Syndicate will be resuming sales from June 11, and Wayfinder will be retailing at a price of $29.99 on...