Liquid Swords Announces Layoffs As it Continues Work on Debut Game

The Sweden-based studio backed by NetEase wants to scale back its development team in order to continue work in a sustainable way.

Posted By | On 18th, Feb. 2025

liquid swords

The studio founded by ex-Avalanche Studios COO and co-founder Christofer Sundberg, Liquid Swords, is getting hit by layoffs. Announced through a post on its official website, the layoffs were made in an effort to “scale back operations”.

In the post, the studio describes the layoffs as being intended to ensure the long-term sustainability of Liquid Swords. Development on its first untitled game, however, is still in progress.

“I promised our employees and shareholders success and to build a studio redefining game development with a small, expert-driven team and a sustainable work model,” wrote Sundberg in a statement.

“While we achieved much of this, shifting market conditions prevented us from succeeding within our timeframe. As a result, we must part ways with talented individuals who have been instrumental in our journey. This is incredibly difficult, but we remain committed to our vision and will continue to work on our IP and first game with a dedicated team.”

The announcement by Liquid Swords doesn’t include details about how many of its employees will be affected by these layoffs, and what departments of the studios will be affected. However, it does say that the studio remains focused on a vision of simplifying the game development process.

While the game Liquid Swords has been working on is still untitled, the studio did give us a glimpse at what it would look like through a pair of screenshots back in October. The screenshots indicate that it will be an open-world game featuring some sort of contemporary setting. The fidelity of the two screenshots was also impressively high. Liquid Studios has stated in the past that its first game will be a narrative-driven title.

Liquid Swords is still a relatively new studio, having been founded back in 2020. Based in Sweden, the studio’s development team includes veterans of the industry, including developers that have previously worked on franchises like Battlefield, Minecraft, PayDay, Grand Theft Auto, and Just Cause.


Tagged With:

Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...