Dying Light 2 Stay Human Removes Stamina Costs for Parkour Moves in Latest Update

The original Dying Light is also getting a free weekend starting on August 21 to celebrate the upcoming release of Dying Light: The Beast.

Posted By | On 19th, Aug. 2025

dying light 2 stay human

Developer Techland has outlined its plans for the Dying Light franchise as we get close to the September 19 release of Dying Light: The Beast. In a new video, the studio has revealed that it is a major update to Dying Light 2 Stay Human, while also holding a free weekend for the original Dying Light. The free weekend for Dying Light will start on August 21, and will go on until August 25.

The major update for Dying Light 2 Stay Human, referred to by Techland as the Stamina Patch for the game, will bring with it changes to how players roam around the game’s city of Villedor. With the update, core parkour moves will no longer have stamina costs associated with them. This will allow players to parkour around Villedor in a much more fluid manner.

The effects of the update will only apply before the Pilgrim’s Path quest and after the end of the Markers of Plague quest, which involve the player getting bit by a Volatile, and ending with an inhibitor being used at the end of the quest chain. Even after this, stamina will continue to be a crucial resource for things like combat, underwater swimming, and using the paraglider.

The update will also bring with it a host of bug fixes, including unclear messages that showed up on the screen for players in co-op that were kicked out of the game session by the host. Some of the technical issues fixed by the update also include bugs that could make players fall under the map, as well as various crashes. Check out the full list of changes below.

Along with this, Dying Light 2 Stay Human is also getting the G.R.E. Mascot Bundle, which allows players to don an outfit that makes them look like former G.R.E. mascot Globby the Elephant. The bundle also includes new equipment blueprints for a weapon as well as a plush grenade.

Dying Light 2 Stay Human Version 1.24 patch notes:

Game Updates

Co-Op

  • Fixed an unclear message that appeared on screen after being kicked by the host

Tower Raid

  • Fixed the issue where the “Lower Body Workout” bounty would count kicks on dead enemies
  • Fixed the issue with the DIY Grenade displaying the wrong item name
  • Fixed Sola’s 25th reward that showed the wrong item name
  • Fixed an issue where Breach’s starting weapon used a tip mod of a different rarity than shown on the blueprint
  • Fixed the issue with the Craft Parts Bundle item using the chest icon
  • Fixed the issues with skin clipping through the Bad Office Day Outfit

Gameplay

  • Flashlight rework during the main quest cutscenes and dialogues
  • Revised select dialogues and scenes for a more streamlined story
  • Fixed an issue where the co-op menu displayed the incorrect online status for friends
  • Fixed the inconsistency with stamina regeneration when set to Tactical mode
  • Fixed the issue with polearm animation in the menu
  • Updated the “Immunity drain” text to read, “Immunity drain when being hit by an enemy”
  • Fixed the issue where the hatch in “The Only Way Out” quest sometimes wouldn’t open

Technical

  • Fixed the issue causing the player to fall under the map upon arriving at the Carnage Hall
  • Fixed the issue with the Fire Brigade Cap Charm not being visible after attaching it to weapons
  • Fixed the issue with charms changing size
  • Fixed the issue with player’s inventory slots being blocked by certain non-droppable items of unique rarity
  • Fixed various crashes
  • Fixed visible clipping on the paraglider backpack from the Friend of Aiden Bundle
  • Fixed the Terminal Headache trophy not registering when using firearms


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