Resident Evil Requiem Producer Tells Fans to “Calm Down a Bit” Before Taking Rumours Too Seriously

The duo have also confirmed that the hooded figure in Resident Evil Requiem is not a returning character, but rather a brand new one.

Posted By | On 29th, Sep. 2025

Resident Evil Requiem_07

As Capcom continues working on upcoming survival horror title Resident Evil Requiem, director Koshi Nakanishi and producer Masata Kumazawa have spoken about rumours surrounding it, such as the possibility of Leon Kennedy showing up as a playable character. In an interview with The Gamer, Kumazawa spoke about fans of the series taking rumours and speculation as confirmed truth, and how this aspect can lead to fans getting frustrated at the game’s developers.

This frustration largely comes from fans assuming rumours are true then getting disappointed, or even angry at times, that these rumours didn’t end up being true in the actual game.

“Sometimes I talk to people and they act as if various speculation and rumours are just already a confirmed thing, and then they start talking on that basis,” said Kumazawa. “I would like everyone to remember, let’s calm down a bit – what we’ve shown you so far is everything we can say. People get frustrated with us, because even though we didn’t promise things, the rumours and theories were such that they were widely believed.”

Kumazawa and Nakanishi also spoke about the hooded figure in the recent trailers for Resident Evil Requiem, and how speculation has revolved around it being a surprise returning character. The duo has emphatically rejected the notion, confirming that the hooded figure is going to be a brand new character. However, they didn’t really provide more details about this new character.

“Everyone is convinced it [the hooded figure] has to be a reveal of a returning cast member, and there is speculation that it ‘must be this person or must be that person’. But we don’t always want to just lean on surprise comebacks like these,” said Nakanishi and Kumazawa. “The hooded person is a new character, we will confirm that much. In this case, it’s a newly created character for this storyline, so it’s a bit of a previously undisclosed detail, but hopefully it contextualises how we’re approaching the game’s story.”

At Tokyo Game Show 2025, the two had also spoken about Leon Kennedy, as well as the disappointment some fans might be feeling due to him not officially “passing the torch” to a new protagonist. Nakanishi and Kumazawa laughed about this, saying that “We will take on board this feedback.” They did note that Resident Evil Requiem isn’t necessarily going to be a “passing the torch” moment for the franchise’s protagonist.

“Although we don’t have firm plans for the future storylines of later titles in the series, I still think passing the torch is probably going a bit too far, because we’re not just going to wipe the slate clean completely in terms of the series lore and history. But at the same time, I don’t want to always have to just go back to the well of existing characters to create new games, which was part of the motivation to introduce Grace.”

Resident Evil Requiem is being developed for PC, PS5, Xbox Series X/S and Nintendo Switch 2, and is coming out on February 27, 2026. Interestingly, Capcom has noted that the survival horror title wasn’t originally planned for the Switch 2.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...