BlizzCon 2026 being just around the corner has sparked up plenty of speculation, thanks in no small part to Blizzard hinting at some major announcements by causing the website for StarCraft Remastered to glitch. While rumors have indicated that the company is looking to return to the sci-fi franchise with a new shooter, a new report hints at it also going back to its real-time strategy game roots.
According to Windows Central’s Jez Corden, Homeworld 3 and Homeworld: Deserts of Kharak developer Blackbird Interactive is seemingly working as a co-developer alongside Blizzard on some sort of real-time strategy game project. It is worth noting that the RTS maker has worked with Blizzard in the past on 2024’s Warcraft Remastered.
Whether this means we get a brand-new RTS or if the two companies are working on yet another remaster or remake – possibly a new attempt at or more content for Warcraft 3: Reforged – is currently unknown. Corden has reported that Blizzard might be looking to go back to the RTS roots of Warcraft, and a project named Warcraft Chronicles has seemingly surfaced.
While Warcraft Remastered is still a relatively fresh release, Blizzard working alongside Blackbird Interactive could also indicate grander ambitions for a full-fledged remake of the classic title that kickstarted the fantasy franchise. The report has noted that a team at Blizzard has been working on a project codenamed Camelot, which could hint at a return to the genre. Speculation among the fanbase has also involved potential expansions for StarCraft 2, with the possibility of turning the sci-fi RTS’s business model into something akin to Age of Empires 2: Definitive Edition, which has seen continuous support since its 2019 launch with DLC releases introducing new factions to the game.
While a new Warcraft would certainly be appreciated by fans of the RTS trilogy and the MMORPG, Blizzard could potentially be looking at further ways to expand on the StarCraft universe. The franchise hasn’t seen much support in the last few years aside from its presence in the roster for Heroes of the Storm, and with the rumored third-person shooter on the way, Blizzard could be exploring more ways to capitalize on the series.
As for Warcraft, the franchise started all the way back in 1994 with Warcraft: Orcs & Humans, and started getting a cult following amongst fans of the RTS genre with 1995’s Warcraft 2: Tides of Darkness. The 2002 release of Warcraft 3: Reign of Chaos, followed by its 2003 expansion The Frozen Throne, truly propelled the fantasy series into the mainstream thanks to its lengthy single-player campaign that told an epic story across a number of factions.
Since the release of Warcraft 3: The Frozen Throne, however, Blizzard has decided to move over its storytelling to World of Warcraft instead, which managed to wrap up the last of the story threads with its 2008 expansion Wrath of the Lich King. An attempt to bring the series back to its RTS roots came about with 2020’s Warcraft 3: Reforged, which was critically panned for several reasons.















